Бичлэгийн текст
What is computing?
The curriculum for computing should involve 3 key aspects:
Computer Science, the understanding of computers and how they work, information
Technology, the productive and creative use of technology, and Digital
Literacy.
1.
Computer Science
Computer Science focuses on 3 main aspects. Firstly the
hardware of computers, which is how they work and how they are assembled. This
includes technologies from the traditional. Desktop computers through to
powerful handheld devices and also dedicated chips in everyday appliances. The
programming of computers involves how to make devices do what you want them to
do. This involves a wide range of activities: developing applications running
on PCs, making apps for Android’s, using control and sensing technology
devices, and also scientific data capture. Understanding system is the third
focus. This involves understanding the way that computers and organizations
work together and interact. Children first learn programming at the infant
school using programmable toys like these Romos and Bee – Bots. They start to
understand algorithms by writing down instructions that they have given to
these robots, and then learn to follow instructions like this short program. By
following this step by step, they learn the importance of precision and the
idea of iteration. A six – years – old would do an abstraction if the teacher
asked them to draw the school. They create a simplified plan with the important
details: their classroom, the playground, the toilets, the school office and
the gate to go home. This visualization is the abstraction. The classic
abstraction is the representation of London by means of a tube map or even a
pupil school timetable. Information Technology is the creative and productive
use of computers. It is an important.
2.
Information Technology
Information Technology is the creative and productive use of
computers. It is important element for developing pupils’ understanding of what
computers can do, enabling their creativity and ensuring that they can use the
technology in a wide range of settings.
3.
Digital Literacy
Digital Literacy
should be understood to mean the basic skill or ability to use a computer
confidently, safely and effectively. This include the ability to use office
software such as word processors, email and presentation software, the ability
to create and edit images, audio and video, and the ability to use a web
browser and internet search engines. These are the skills that teacher of other
subjects at secondary schools should be able to assume that their pupils have
as an analog with being able to read and write. Digital literacy with ideas of
copyright, safe working, data protection, misuse and abuse, e-safety and
cyber-bullying are also discussed in schools.
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